Monday, October 18, 2010

Revising my GAME Plan

At this point I don't feel as though my GAME plan needs to be revised. I feel very strongly about my progress and success of my GAME plan and integrating technology into my lessons. I really like how the book Technology Integration for Meaningful Classroom Use: A Standards-Based Approach has broken down the chapters into content area specifics and how to incorporate technology into each separate content area. Since I teach 2nd grade, it was very helpful to me to see how it is used in a variety of the content areas since I teach all of them. I really enjoyed learning different ways to incorporate technology into the social studies curriculum, because sometimes, I find it harder to get good solid lessons for social studies. This has given me some really good ideas.

My two NETS-T standards that I chose were:

  • Teachers promote, support, and model creative and innovative thinking and inventiveness.
  • Teachers design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.

I really feel like with all the technology integration that I am incorporating into my lessons the standard of promoting, supporting, and modeling creativity and innovative thinking is really coming to a head. The students are getting so excited about the use of new technology. I don't feel as though I am quite ready to add new goals, but I will extend my previous goals by adding in another form of technology. I would like to try and incorporate digital cameras within in my classroom. I guess this could be considered a new goal or an addition onto my previous goals. I would need to find some good lesson plans that involved digital cameras. That can be on my next GAME plan.

All in all I am really please with myself on how I approached my GAME plan and how I have achieved my goals. I was definitely a self-directed learner. "You are self-directed anytime you learn a new skill or pursue more information about an intriguing topic, sparked by something you read or heard." (Cennamo, Ross, Ertmer (2009)

Cennamo, K., Ross, J., & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach. Belmont, CA: Wadsworth, Cengage Learning.

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